Hey there, this site is pretty old now. I've decided to leave it up as I put a lot of work into it and would hate to see it disappear.
Search results for: Games
Neal Grosskopf @ 1/8/2008 7:05:23 PM
I recently purchased the PC video game Unreal Tournament 3. I'll start out by mentioning that the game requires a pretty powerful computer to run it. Fortunately my computer is able to handle the game with no problems.
The problem is the game is very, very buggy. I've been playing UT since the first version and none of them have gave me as much trouble as the current installment. The game is filled with bugs and constantly crashes for me. On the official Epic forum there is an entire 10 page post dedicated to the game's errors, most solutions involve completely whipping out your computer and making all sorts of changes to your graphics card. I am the type of user that never formats my hard drive or starts from scratch so those are not viable options. I constantly get errors either when starting the game or while half way through a match which is really annoying and is making me want to go back to Unreal 2004 and just enjoy life.
Also the game developers felt the need to "dumb" down the game's menu system. No longer is the game customizable via the menus. You now must sift through dozens of .ini files located in your my documents folder in order to make the simplest of changes. I think much of this is due to the fact that Epic made the same game for the PS3 and the Xbox 360 and I believe they tried to re-use as much code for them as they could. This meant that the PC version of the game lost while the console gamers won.
They also got rid of several game play modes and re-vamped the single player action. Really all they had to do was upgrade the graphics to the previous game and nobody would have complained! The game feels like they removed more features than they added.
There is one redeeming factor to the new game. The graphics. The graphics in the game are beautiful. This is hands down the best looking game I've played to date. The other good thing about the game is the new vehicles introduced to it. UT has always been known for it's great vehicles and they came through this time.
Despite those positive factors I give this game a 5/10. If Epic would have stuck to their guns and not tried to re-invent the wheel, they would have another perfect 10/10 game on their hands but until the bugs can be fixed, this game is a failure.
Neal Grosskopf @ 9/30/2008 9:04:40 PM
SPORE is the latest game from the creators of The Sims and Sim City. Having played both of those games and enjoying them, I thought I'd take a chance and buy this game as well.
The premise of the game is to evolve from a cellular organism to a full blown species capable of space travel. The game starts out by allowing you to customize the look of your cell.
After that you basically run around eating other cells and then you earn the ability to to upgrade your cell, either with weapons or friendly features. I of course chose weapons every time
to start my conquest of conquering everything in the game.
After awhile of that, which is probably the only boring part of the game, you move on to walking on land. There is a great deal of customization in this part of what your species looks like. With this stage you can start attacking other species and also add members to your gang of warriors.
After this the game zooms out more and allows you to control multiple members of your tribe at once. This part of the game is similar to real time strategy games. I found this part to be quite a bit of fun but not to hard to manage like some other games are.
After that you move to outer space. If anybody has watched Star Trek this part of the game is a lot like the original series. You travel from star system to star system contacting alien life forms and either helping them or conquering them.
I slowed down a bit at this stage and got a bit friendlier trying not to aggravate too many other life forms.
The game has got a rash of bad reviews on computer nerd sites due to its' anti-piracy DRM that is included with it. While DRM is evil and all, the game is really great and I would probably only care about the DRM
if I owned the game but didn't buy it.
The only complaints I have about the game is there is no way to reverse evolve or return to stages earlier in life (other than starting a new saved game) Sometimes I'd like to go back and be a tribe again.
I give SPORE a 9/10
Neal Grosskopf @ 10/6/2009 9:50:07 PM
I've always enjoyed playing old school videogames from my youth. I'm constantly reminded that graphics are nice, but gameplay is the most important factor in a game. Recently I got the itch to play Doom 2. I cranked up
my install of Windows XP, installed the game (if you can call it installing) and played it. Unfortunately the game is so old (almost 15 years) that I was unable to use the mouse in the game. After 15 minutes of
playing terribly, I looked for a solution. I first found a mouse driver but that didn't work. Next I tried an old school joystick I use to use but that didn't work either. Finally I found on a Doom wikia, a source
port called ZDoom.
Back in the 90's Id released the Doom source code for Linux. Some savvy people took this code and converted it for Windows. The next step was to enhance the game to make it playable with modern technology. One of these
enhancements was a source port called ZDoom.
ZDoom adds many of the features of modern first person shooters. You can now jump and crouch. The game also lets you define custom controller options (something that was lacking from the original Doom.) Because of this
I was able to apply my tried and true FPS controller settings to an old school game like Doom 2. In a way, this made me a super-player and made the game much more enjoyable.
Probably the coolest thing about ZDoom is the modders went back and updated many of the textures in the game for higher resolutions. I can now play Doom 2 fullscreen at 1920x1200 without extremely blurry graphics.
The graphics don't look earth shattering but I will say they look good enough that I can once again play the game without being distracted by the blurriness.
ZDoom also comes with an updated network play option that supposedly makes it easier to play against friends. I haven't tried this yet but it would be fun to play with friends.
A few other features the game includes is an updated HUD that is much more useful than the original Doom 2 HUD. The new one shows you your ammo for each weapon along with with other stats like secrets found/total secrets
and enemies killed/total enemies.
Overall ZDoom takes a classic game and makes it playable again along with a few modern conveniences we come to expect from modern FPS. I give it a 8/10.
Neal Grosskopf @ 10/26/2011 8:31:54 PM
I bought Dead Island a month ago after reading about it in some of my RSS feeds. I was a bit hesitant at first since I hadn't done a great deal of research on it first but, the game turned out to be a surprise and I've found it to be incredibly fun!
Dead island is a mix between a first person shooter (FPS) and an role playing game (RPG). One thing that sets it apart from other FPS games is that you almost exclusively using melee weapons (weapons that you hold in your hand and do not shoot). While there are guns in the game, they aren't very effective against the zombies. The guns can be used to set off explosives such as propane tanks though. The hand-to-hand combat really makes for a distinct game like no other out there.
The RPG elements allow the player to upgrade and customize their melee weapons making super weapons. Also, the player is allowed to upgrade their abilities to their choosing allowing for distinct gameplay each time you start the game over with a new character.
I've owned the game for little under a month but according to Steam I have 65 hours of gameplay into it. I'd this clearly states that the game is a classic in my library. I give it a 10/10.
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